Quick Fire 0.4.1 Development Preview


Hey all!

I've been working on cleaning up many features and mechanics, as well as UI and such, so i've decided to release an early development preview of 0.4.1. You can play it at https://microman502.itch.io/quick-fire-dev-branch . To experience the majority of the new content, when creating a room, set the gamemode to "PVE - Robot Invasion", and make sure to play on the "Deep Quarry" map.

This update includes a pretty sizable amount of changes, a quick list includes:

- Brand new Robot Invasion map, Deep Quarry

- New Robot Invasion upgrades, enemies, mechanics, waves, improved balance.

- A brand new weapon for the Warden: The Riot Shotgun! This acts largely as a more powerful version of the Courier's Six Barrel Shotgun.

- Reworks, nerfs, and buffs to many weapons.

- Some PVP improvements, such as the new "Kill Orb" that grants healing on kill.

- UI improvements for readability and style, as well as a new weapon inspection UI that allows you to view detailed weapon stats, as well as its animations.

- New models

That's all for now. Thanks for everyone playing recently, it's awesome knowing how many people are enjoying the game! If you have bugs to report or suggestions to make, you can put it in the comments (or anywhere else you think I will see it), and i'll make sure to respond with my thoughts ASAP.

Until next time!

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